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From Hell’s Heart

Tue 14 May 2024
Game Development
godot, godot4, gdscript, ludum-dare, music, pixelart

A post-mortem of my Ludum Dare 55 entry, From Hell’s Heart, a twin-stick shooter.

I Accidentally Visual Scripting

Thu 30 November 2023
Game Development
godot, godot4, gdscript, cutscenegrapheditor

I seem to be accidentally implementing a visual scripting system as part of my tooling…

All My Yield()s, Gone!

Fri 23 June 2023
Game Development
godot, gdscript, godot4

The removal of yield() in Godot 4 means a new approach is required for some of its use cases.

Ludum Dare 48 Results

Thu 27 May 2021
Game Development
ludum-dare, sci-fi, music, pixelart, godot

Results for Ludum Dare 48 are out, and I did less well than last time!

Out of Gas

Tue 04 May 2021
Game Development
ludum-dare, sci-fi, music, pixelart, godot

A post-mortem of my Ludum Dare 48 entry, Out of Gas - a space-road-trip themed narrative/clicker game about a couple of outlaws fleeing their cryptocurrency debts.

Coroutine Callbacks

Mon 05 April 2021
Game Development
godot, gdscript

Using coroutines to call back to the emitter of a signal.

Ludum Dare 46 Results

Wed 13 May 2020
Game Development
ludum-dare, gopher, sci-fi, music, pixelart, godot

Results for Ludum Dare 46 are out, and I did pretty well!

Gophers

Sat 25 April 2020
Game Development
ludum-dare, gopher, sci-fi, music, pixelart, godot

A post-mortem of my Ludum Dare 46 entry, Gophers - a short adventure game about keeping a gopher network alive after some sort of nuclear event has destroyed civilisation.

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