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Lovely, Dark and Deep

Post-mortem and results for my Ludum Dare 57 entry.

Sat 14 June 2025
Game Development
ludum-dare, godot, godot4, pixelart, music

From Hell’s Heart

A post-mortem of my Ludum Dare 55 entry, From Hell’s Heart, a twin-stick shooter.

Tue 14 May 2024
Game Development
godot, godot4, gdscript, ludum-dare, music, pixelart

I Accidentally Visual Scripting

I seem to be accidentally implementing a visual scripting system as part of my tooling…

Thu 30 November 2023
Game Development
godot, godot4, gdscript, cutscenegrapheditor

All My Yield()s, Gone!

The removal of yield() in Godot 4 means a new approach is required for some of its use cases.

Fri 23 June 2023
Game Development
godot, gdscript, godot4

Ludum Dare 48 Results

Results for Ludum Dare 48 are out, and I did less well than last time!

Thu 27 May 2021
Game Development
ludum-dare, sci-fi, music, pixelart, godot

Out of Gas

A post-mortem of my Ludum Dare 48 entry, Out of Gas - a space-road-trip themed narrative/clicker game about a couple of outlaws fleeing their cryptocurrency debts.

Tue 04 May 2021
Game Development
ludum-dare, sci-fi, music, pixelart, godot

Coroutine Callbacks

Using coroutines to call back to the emitter of a signal.

Mon 05 April 2021
Game Development
godot, gdscript

Ludum Dare 46 Results

Results for Ludum Dare 46 are out, and I did pretty well!

Wed 13 May 2020
Game Development
ludum-dare, gopher, sci-fi, music, pixelart, godot

Gophers

A post-mortem of my Ludum Dare 46 entry, Gophers - a short adventure game about keeping a gopher network alive after some sort of nuclear event has destroyed civilisation.

Sat 25 April 2020
Game Development
ludum-dare, gopher, sci-fi, music, pixelart, godot
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